Procesor VIA C3 667MHz mohl vyjít někdy v polovině roku 2000. V ceníku jsem ho nikde nenašel, ale v polovině roku 2001 mohl stát okolo 1650 Kč a bylo nutno dokoupit aktivní chladič. Mně se ho podařilo přetaktovat OC na 740MHz. Zajímavé je, že procesor neobsahuje L2 cache a proto je jeho výkon dost nízký. To je také možná důvod, proč se ani nedostal do ceníků, jelikož za podobnou cenu byl Intel Celeron či AMD Duron výhodnější. Zároveň byl už v téhle době nahrazen jádrem Samuel 2, který L2 cache obsahoval a tím pádem podával o něco lepší výsledky.
PARAMETRY | |
Frekvence: | 667MHz |
Rychlost sběrnice: | 133MHz |
Násobič: | 5.0x |
Napětí: | 2.0 Voltů |
L1 Cache: | 128KB |
L2 Cache: | 0KB |
Socket (Patice): | 370 |
Multimediální Instrukce: | MMX, 3DNow! |
Název jádra: |
Samuel |
Identifikační kód: | VIA C3 |
Uveden na trh: | 2000 |
Výrobní technologie: |
180nm |
Testováno ve Windows Millennium Edition při 1024×768/32-bit barev a pouze 3DFX Voodoo3 3000 používá 1024×768/16.
TESTY CPU + RAM | ||||
VIA C3 667MHz | vs. | OC VIA C3 740MHz | ||
CPU Mark 2.1 | ||||
CPU Mark 2.1 | 876.1 | – | 976.0 | Final Score |
Test 1 – Registry | 280.1 | – | 311.2 | Score |
Test 2 – Plovoucí čárka | 85.7 | – | 94.8 | Score |
Test 3 – Celá čísla | 869.3 | – | 969.6 | Score |
AIDA32 ver.3.80 |
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RAM čtení | 252 | – | 264 | MB/s |
RAM zápis | 63 | – | 70 | MB/s |
AIDA64 Extreme Edition ver.2.60 |
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RAM čtení | 366 | – | 384 | MB/s |
RAM zápis | 531 | – | 579 | MB/s |
RAM kopírování | 227 | – | 244 | MB/s |
RAM latence | 130.3 | – | 121.4 | ns |
CPU Queen | 521 | – | 576 | Score |
CPU PhotoWorxx | 393 | – | 430 | Score |
CPU Zlib | 2.1 | – | 2.4 | MB/s |
CPU AES | 343 | – | 378 | Score |
CPU Hash | 27 | – | 30 | MB/s |
FPU VP8 | 70 | – | 78 | Score |
FPU Julia | 61 | – | 68 | Score |
FPU Mandel | 16 | – | 17 | Score |
FPU SinJulia | 17 | – | 19 | Score |
TESTY s GPU s nVidia GeForce3 | ||||
VIA C3 667MHz | vs. | OC VIA C3 740MHz | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 2573 | – | 2829 | 3D Marks |
CPU 3D Speed | 4055 | – | 4438 | 3D Marks |
Game 1 – Race | 29.0 | – | 31.5 | FPS |
Game 1 – First Person | 23.2 | – | 25.7 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2709 | – | 1969 | 3D Marks |
CPU 3D Speed | 166 | – | 182 | 3D Marks |
Game 1 – Helicopter – High Detail | 28.2 | – | 30.9 | FPS |
Game – Adventure – High Detail | 12.3 | – | 13.5 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 2124 | – | 2304 | 3D Marks |
Game 1 – Car Chase – High Detail | 1.2 | – | 2.2 | FPS |
Game 2 – Dragothic – High Detail | 22.2 | – | 24.3 | FPS |
Game 3 – Lobby – High Detail | 12.0 | – | 13.2 | FPS |
Game 4 – Nature | 23.4 | – | 23.4 | FPS |
Nakonec ještě testy s různými grafickými kartami z let 1999 až 2002.
1999
VIA C3 667MHz | ||||
nVidia RIVA TNT 2 Ultra | vs. | Matrox Millennium G400 SGR | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 2600 | – | 2661 | 3D Marks |
CPU 3D Speed | 4048 | – | 4049 | 3D Marks |
Game 1 – Race | 28.2 | – | 28.5 | FPS |
Game 1 – First Person | 24.2 | – | 25.0 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 1349 | – | 1318 | 3D Marks |
Game 1 – Helicopter – High Detail | 6.6 | – | 6.1 | FPS |
Game – Adventure – High Detail | 8.8 | – | 8.6 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 463 | – | 492 | 3D Marks |
Game 1 – Car Chase – High Detail | 0.4 | – | 0.5 | FPS |
Game 2 – Dragothic – High Detail | 2.5 | – | 3.1 | FPS |
Game 3 – Lobby – High Detail | 6.5 | – | 6.6 | FPS |
VIA C3 667MHz | ||||
nVidia GeForce 256 DDR | vs. | ATI Rage 128 Pro | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 2375 | – | 2352 | 3D Marks |
CPU 3D Speed | 4060 | – | 4070 | 3D Marks |
Game 1 – Race | 25.4 | – | 26.0 | FPS |
Game 1 – First Person | 22.3 | – | 21.5 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2477 | – | 1159 | 3D Marks |
Game 1 – Helicopter – High Detail | 24.0 | – | 5.4 | FPS |
Game – Adventure – High Detail | 12.2 | – | 8.0 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 1159 | – | 462 | 3D Marks |
Game 1 – Car Chase – High Detail | 1.1 | – | 0.6 | FPS |
Game 2 – Dragothic – High Detail | 10.6 | – | 2.8 | FPS |
Game 3 – Lobby – High Detail | 9.6 | – | 5.9 | FPS |
VIA C3 667MHz | ||||
3DFX Voodoo 3 3000 16MB | vs. | |||
3D Mark 1999 – 1024×768/16 | ||||
Final Score | 2389 | – | 3D Marks | |
CPU 3D Speed | 4059 | – | 3D Marks | |
Game 1 – Race | 29.6 | – | FPS | |
Game 1 – First Person | 20.0 | – | FPS | |
3D Mark 2000– 1024×768/16 | ||||
Final Score | 1312 | – | 3D Marks | |
Game 1 – Helicopter – High Detail | 5.9 | – | FPS | |
Game – Adventure – High Detail | 8.2 | – | FPS | |
3D Mark 2001 – 1024×768/16 | ||||
Final Score | 489 | – | 3D Marks | |
Game 1 – Car Chase – High Detail | 0.5 | – | FPS | |
Game 2 – Dragothic – High Detail | 3.0 | – | FPS | |
Game 3 – Lobby – High Detail | 6.5 | – | FPS |
2000
VIA C3 667MHz | ||||
nVidia GeForce2 Ultra | vs. | ATI Radeon 7200 DDR | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 2577 | – | 2041 | 3D Marks |
CPU 3D Speed | 4048 | – | 4051 | 3D Marks |
Game 1 – Race | 28.5 | – | 22.6 | FPS |
Game 1 – First Person | 23.5 | – | 18.6 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2611 | – | 2297 | 3D Marks |
Game 1 – Helicopter – High Detail | 27.0 | – | 22.8 | FPS |
Game – Adventure – High Detail | 12.2 | – | 11.4 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 1176 | – | 830 | 3D Marks |
Game 1 – Car Chase – High Detail | 1.2 | – | 0.5 | FPS |
Game 2 – Dragothic – High Detail | 10.7 | – | 7.8 | FPS |
Game 3 – Lobby – High Detail | 9.5 | – | 9.0 | FPS |
VIA C3 667MHz | ||||
nVidia GeForce2 MX | vs. | Hercules 3D Prophet 4000XT 64MB | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 2268 | – | 2700 | 3D Marks |
CPU 3D Speed | 4060 | – | 4074 | 3D Marks |
Game 1 – Race | 23.8 | – | 29.1 | FPS |
Game 1 – First Person | 21.7 | – | 25.2 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2366 | – | 1453 | 3D Marks |
Game 1 – Helicopter – High Detail | 23.1 | – | 6.8 | FPS |
Game – Adventure – High Detail | 12.1 | – | 9.2 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 1149 | – | 563 | 3D Marks |
Game 1 – Car Chase – High Detail | 1.1 | – | 0.7 | FPS |
Game 2 – Dragothic – High Detail | 10.6 | – | 4.5 | FPS |
Game 3 – Lobby – High Detail | 9.6 | – | 6.6 | FPS |
2001
VIA C3 667MHz | ||||
nVidia GeForce3 | vs. | ATI Radeon 7500 | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 2573 | – | 2213 | 3D Marks |
CPU 3D Speed | 4055 | – | 4061 | 3D Marks |
Game 1 – Race | 29.0 | – | 25.5 | FPS |
Game 1 – First Person | 23.2 | – | 19.5 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2709 | – | 2344 | 3D Marks |
Game 1 – Helicopter – High Detail | 28.2 | – | 23.7 | FPS |
Game – Adventure – High Detail | 12.3 | – | 11.5 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 2124 | – | 994 | 3D Marks |
Game 1 – Car Chase – High Detail | 1.2 | – | 0.9 | FPS |
Game 2 – Dragothic – High Detail | 22.2 | – | 7.9 | FPS |
Game 3 – Lobby – High Detail | 12.0 | – | 9.0 | FPS |
Game 4 – Nature | 23.4 | – | –.- | FPS |
VIA C3 667MHz | ||||
nVidia GeForce2 Ti | vs. | Hercules 3D Prophet 4500 64MB | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 2543 | – | 2741 | 3D Marks |
CPU 3D Speed | 4050 | – | 4067 | 3D Marks |
Game 1 – Race | 28.1 | – | 29.7 | FPS |
Game 1 – First Person | 23.2 | – | 25.5 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2578 | – | 1451 | 3D Marks |
Game 1 – Helicopter – High Detail | 26.8 | – | 6.9 | FPS |
Game – Adventure – High Detail | 12.1 | – | 9.2 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 1173 | – | 567 | 3D Marks |
Game 1 – Car Chase – High Detail | 1.0 | – | 0.6 | FPS |
Game 2 – Dragothic – High Detail | 10.7 | – | 4.6 | FPS |
Game 3 – Lobby – High Detail | 9.5 | – | 6.8 | FPS |
2002
VIA C3 667MHz | ||||
nVidia GeForce4 Ti 4200 | vs. | ATI Radeon 8500LE | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 2575 | – | 2369 | 3D Marks |
CPU 3D Speed | 4048 | – | 4049 | 3D Marks |
Game 1 – Race | 28.8 | – | 27.5 | FPS |
Game 1 – First Person | 23.3 | – | 20.8 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2675 | – | 2371 | 3D Marks |
Game 1 – Helicopter – High Detail | 27.7 | – | 24.1 | FPS |
Game – Adventure – High Detail | 12.3 | – | 11.5 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 2566 | – | 2221 | 3D Marks |
Game 1 – Car Chase – High Detail | 1.3 | – | 1.5 | FPS |
Game 2 – Dragothic – High Detail | 24.9 | – | 23.3 | FPS |
Game 3 – Lobby – High Detail | 12.3 | – | 11.7 | FPS |
Game 4 – Nature | 39.0 | – | 26.9 | FPS |
VIA C3 667MHz | ||||
nVidia GeForce4 MX440 | vs. | ATI Gigabyte GV-R9000 Pro | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 2609 | – | 2430 | 3D Marks |
CPU 3D Speed | 4062 | – | 4063 | 3D Marks |
Game 1 – Race | 29.0 | – | 28.2 | FPS |
Game 1 – First Person | 23.7 | – | 21.3 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2638 | – | 2369 | 3D Marks |
Game 1 – Helicopter – High Detail | 27.0 | – | 24.0 | FPS |
Game – Adventure – High Detail | 12.2 | – | 11.5 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 1238 | – | 2247 | 3D Marks |
Game 1 – Car Chase – High Detail | 1.2 | – | 1.6 | FPS |
Game 2 – Dragothic – High Detail | 11.4 | – | 23.5 | FPS |
Game 3 – Lobby – High Detail | 9.8 | – | 11.8 | FPS |
Game 4 – Nature | –.- | – | 27.5 | FPS |
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