Procesor Intel Celeron s jádrem Coppermine používá pouzdro FCPGA a má frekvenci 667MHz. Jeho datum vydání je 26. června roku 2000 a podle ceníku z 29.8.2000 se prodával za 6051 Kč. Moje testovací sestava ho stabilně přetaktovala (OC) na 820MHz.
PARAMETRY | |
Frekvence: | 667MHz |
Rychlost sběrnice: | 66MHz |
Násobič: | 10x |
Napětí: | 1.65 Voltů |
L1 Cache: | 32KB |
L2 Cache: | 128KB |
Socket (Patice): | 370 |
Multimediální Instrukce: | MMX/SSE |
Název jádra: |
Coppermine-128 |
Identifikační kód: | SL48E |
Uveden na trh: | 2000 |
Výrobní technologie: |
180nm |
Testováno ve Windows Millennium Edition při 1024×768/32-bit barev a pouze 3DFX Voodoo3 3000 používá 1024×768/16.
TESTY CPU + RAM | ||||
Celeron 667MHz | vs. | OC Celeron 820MHz | ||
CPU Mark 2.1 | ||||
CPU Mark 2.1 | 1324.5 | – | 1581.2 | Final Score |
Test 1 – Registry | 307.4 | – | 370.7 | Score |
Test 2 – Plovoucí čárka | 175.1 | – | 215.5 | Score |
Test 3 – Celá čísla | 1326.8 | – | 1575.6 | Score |
AIDA32 ver.3.80 |
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RAM čtení | 514 | – | 636 | MB/s |
RAM zápis | 180 | – | 231 | MB/s |
AIDA64 Extreme Edition ver.2.60 |
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RAM čtení | 526 | – | 648 | MB/s |
RAM zápis | 520 | – | 644 | MB/s |
RAM kopírování | 468 | – | 577 | MB/s |
RAM latence | 177.4 | – | 139.9 | ns |
CPU Queen | 1276 | – | 1569 | Score |
CPU PhotoWorxx | 670 | – | 827 | Score |
CPU Zlib | 4.4 | – | 5.1 | MB/s |
CPU AES | 957 | – | 1175 | Score |
CPU Hash | 65 | – | 80 | MB/s |
FPU VP8 | 110 | – | 135 | Score |
FPU Julia | 146 | – | 179 | Score |
FPU Mandel | 51 | – | 63 | Score |
FPU SinJulia | 108 | – | 133 | Score |
TESTY s GPU s nVidia GeForce3 | ||||
Celeron 667MHz | vs. | OC Celeron 820MHz | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 2822 | – | 4680 | 3D Marks |
CPU 3D Speed | 8882 | – | 10850 | 3D Marks |
Game 1 – Race | 43.2 | – | 53.7 | FPS |
Game 1 – First Person | 34.2 | – | 41.5 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 3033 | – | 3581 | 3D Marks |
CPU 3D Speed | 232 | – | 273 | 3D Marks |
Game 1 – Helicopter – High Detail | 29.3 | – | 34.9 | FPS |
Game – Adventure – High Detail | 23.0 | – | 27.9 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 3254 | – | 3746 | 3D Marks |
Game 1 – Car Chase – High Detail | 10.1 | – | 13.8 | FPS |
Game 2 – Dragothic – High Detail | 35.2 | – | 35.3 | FPS |
Game 3 – Lobby – High Detail | 20.3 | – | 25.0 | FPS |
Game 4 – Nature | 21.7 | – | 25.4 | FPS |
Nakonec ještě testy s různými grafickými kartami z let 1999 až 2002.
1999
Intel Celeron 667MHz | ||||
nVidia RIVA TNT 2 Ultra | vs. | Matrox Millennium G400 SGR | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 4136 | – | 2923 | 3D Marks |
CPU 3D Speed | 8889 | – | 8940 | 3D Marks |
Game 1 – Race | 38.1 | – | 30.1 | FPS |
Game 1 – First Person | 45.2 | – | 28.4 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2350 | – | 2121 | 3D Marks |
Game 1 – Helicopter – High Detail | 15.6 | – | 12.6 | FPS |
Game – Adventure – High Detail | 21.1 | – | 22.5 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 977 | – | 929 | 3D Marks |
Game 1 – Car Chase – High Detail | 4.1 | – | 3.6 | FPS |
Game 2 – Dragothic – High Detail | 4.8 | – | 4.8 | FPS |
Game 3 – Lobby – High Detail | 12.7 | – | 11.9 | FPS |
Intel Celeron 667MHz | ||||
nVidia GeForce 256 DDR | vs. | ATI Rage 128 Pro | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 3087 | – | 3863 | 3D Marks |
CPU 3D Speed | 8927 | – | 8963 | 3D Marks |
Game 1 – Race | 31.9 | – | 40.2 | FPS |
Game 1 – First Person | 29.9 | – | 37.2 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2752 | – | 1729 | 3D Marks |
Game 1 – Helicopter – High Detail | 25.0 | – | 11.5 | FPS |
Game – Adventure – High Detail | 21.9 | – | 19.7 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 1949 | – | 852 | 3D Marks |
Game 1 – Car Chase – High Detail | 8.0 | – | 3.8 | FPS |
Game 2 – Dragothic – High Detail | 16.3 | – | 5.1 | FPS |
Game 3 – Lobby – High Detail | 16.9 | – | 10.1 | FPS |
Intel Celeron 667MHz | ||||
3DFX Voodoo 3 3000 16MB | vs. | |||
3D Mark 1999 – 1024×768/16 | ||||
Final Score | 4272 | – | 3D Marks | |
CPU 3D Speed | 8892 | – | 3D Marks | |
Game 1 – Race | 49.5 | – | FPS | |
Game 1 – First Person | 37.6 | – | FPS | |
3D Mark 2000– 1024×768/16 | ||||
Final Score | 2649 | – | 3D Marks | |
Game 1 – Helicopter – High Detail | 15.4 | – | FPS | |
Game – Adventure – High Detail | 22.2 | – | FPS | |
3D Mark 2001 – 1024×768/16 | ||||
Final Score | 1029 | – | 3D Marks | |
Game 1 – Car Chase – High Detail | 3.5 | – | FPS | |
Game 2 – Dragothic – High Detail | 5.8 | – | FPS | |
Game 3 – Lobby – High Detail | 12.8 | – | FPS |
2000
Intel Celeron 667MHz | ||||
nVidia GeForce2 Ultra | vs. | ATI Radeon 7200 DDR | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 3714 | – | 2993 | 3D Marks |
CPU 3D Speed | 8897 | – | 8928 | 3D Marks |
Game 1 – Race | 41.0 | – | 30.7 | FPS |
Game 1 – First Person | 34.0 | – | 29.3 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2930 | – | 2797 | 3D Marks |
Game 1 – Helicopter – High Detail | 27.6 | – | 24.7 | FPS |
Game – Adventure – High Detail | 22.6 | – | 21.7 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 2164 | – | 1478 | 3D Marks |
Game 1 – Car Chase – High Detail | 8,5 | – | 2.4 | FPS |
Game 2 – Dragothic – High Detail | 18.1 | – | 12.8 | FPS |
Game 3 – Lobby – High Detail | 17.2 | – | 16.3 | FPS |
Intel Celeron 667MHz | ||||
nVidia GeForce2 MX | vs. | Hercules 3D Prophet 4000XT 64MB | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 2966 | – | 4578 | 3D Marks |
CPU 3D Speed | 8915 | – | 8954 | 3D Marks |
Game 1 – Race | 30.5 | – | 49.7 | FPS |
Game 1 – First Person | 28.9 | – | 42.4 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2651 | – | 2853 | 3D Marks |
Game 1 – Helicopter – High Detail | 23.5 | – | 16.6 | FPS |
Game – Adventure – High Detail | 21.9 | – | 22.5 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 1902 | – | 1209 | 3D Marks |
Game 1 – Car Chase – High Detail | 8.0 | – | 5.6 | FPS |
Game 2 – Dragothic – High Detail | 16.4 | – | 8.6 | FPS |
Game 3 – Lobby – High Detail | 16.4 | – | 12.2 | FPS |
2001
Intel Celeron 667MHz | ||||
nVidia GeForce3 | vs. | ATI Radeon 7500 | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 2822 | – | 3378 | 3D Marks |
CPU 3D Speed | 8882 | – | 8946 | 3D Marks |
Game 1 – Race | 43.2 | – | 37.0 | FPS |
Game 1 – First Person | 34.2 | – | 31.1 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 3033 | – | 2852 | 3D Marks |
Game 1 – Helicopter – High Detail | 29.3 | – | 26.0 | FPS |
Game – Adventure – High Detail | 23.0 | – | 22.4 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 3254 | – | 1838 | 3D Marks |
Game 1 – Car Chase – High Detail | 10.1 | – | 8.0 | FPS |
Game 2 – Dragothic – High Detail | 35.2 | – | 12.8 | FPS |
Game 3 – Lobby – High Detail | 20.3 | – | 16.4 | FPS |
Game 4 – Nature | 21.7 | – | –.- | FPS |
Intel Celeron 667MHz | ||||
nVidia GeForce2 Ti | vs. | Hercules 3D Prophet 4500 64MB | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 3611 | – | 4767 | 3D Marks |
CPU 3D Speed | 8914 | – | 8957 | 3D Marks |
Game 1 – Race | 39.5 | – | 51.3 | FPS |
Game 1 – First Person | 33.2 | – | 44.5 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2931 | – | 3062 | 3D Marks |
Game 1 – Helicopter – High Detail | 27.8 | – | 17.1 | FPS |
Game – Adventure – High Detail | 22.7 | – | 22.9 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 2148 | – | 1253 | 3D Marks |
Game 1 – Car Chase – High Detail | 8.5 | – | 5.7 | FPS |
Game 2 – Dragothic – High Detail | 18.1 | – | 9.0 | FPS |
Game 3 – Lobby – High Detail | 17.3 | – | 13.5 | FPS |
2002
Intel Celeron 667MHz | ||||
nVidia GeForce4 Ti 4200 | vs. | ATI Radeon 8500LE | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 3814 | – | 3638 | 3D Marks |
CPU 3D Speed | 8885 | – | 8949 | 3D Marks |
Game 1 – Race | 43.8 | – | 41.2 | FPS |
Game 1 – First Person | 33.8 | – | 32.6 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2973 | – | 2885 | 3D Marks |
Game 1 – Helicopter – High Detail | 28.7 | – | 27.0 | FPS |
Game – Adventure – High Detail | 22.6 | – | 22.1 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 3934 | – | 3719 | 3D Marks |
Game 1 – Car Chase – High Detail | 10.4 | – | 11.1 | FPS |
Game 2 – Dragothic – High Detail | 41.4 | – | 42.0 | FPS |
Game 3 – Lobby – High Detail | 20.9 | – | 20.5 | FPS |
Game 4 – Nature | 37.1 | – | 27.3 | FPS |
Intel Celeron 667MHz | ||||
nVidia GeForce4 MX440 | vs. | ATI Gigabyte GV-R9000 Pro | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 2278 | – | 3763 | 3D Marks |
CPU 3D Speed | 8912 | – | 8951 | 3D Marks |
Game 1 – Race | 19.4 | – | 42.3 | FPS |
Game 1 – First Person | 27.5 | – | 33.9 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2939 | – | 2961 | 3D Marks |
Game 1 – Helicopter – High Detail | 28.5 | – | 27.7 | FPS |
Game – Adventure – High Detail | 23.0 | – | 22.6 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 2314 | – | 3835 | 3D Marks |
Game 1 – Car Chase – High Detail | 8.8 | – | 11.7 | FPS |
Game 2 – Dragothic – High Detail | 19.2 | – | 42.3 | FPS |
Game 3 – Lobby – High Detail | 17.8 | – | 21.4 | FPS |
Game 4 – Nature | –.- | – | 28.0 | FPS |
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