Procesor Intel Celeron s jádrem Coppermine používá pouzdro FCPGA a má frekvenci 633MHz. Jeho datum vydání je 26. června roku 2000 a podle ceníku z 29.8.2000 se prodával za 5941 Kč. Moje testovací sestava ho stabilně přetaktovala (OC) na 893MHz.
PARAMETRY | |
Frekvence: | 633MHz |
Rychlost sběrnice: | 66MHz |
Násobič: | 9.5x |
Napětí: | 1.7 Voltů |
L1 Cache: | 32KB |
L2 Cache: | 128KB |
Socket (Patice): | 370 |
Multimediální Instrukce: | MMX/SSE |
Název jádra: |
Coppermine-128 |
Identifikační kód: | SL4PA |
Uveden na trh: | 2000 |
Výrobní technologie: |
180nm |
Testováno ve Windows Millennium Edition při 1024×768/32-bit barev a pouze 3DFX Voodoo3 3000 používá 1024×768/16.
TESTY CPU + RAM | ||||
Celeron 633MHz | vs. | OC Celeron 893MHz | ||
CPU Mark 2.1 | ||||
CPU Mark 2.1 | 1257 | – | 1791.7 | Final Score |
Test 1 – Registry | 289.8 | – | 406.6 | Score |
Test 2 – Plovoucí čárka | 165.9 | – | 235.6 | Score |
Test 3 – Celá čísla | 1260.5 | – | 1800.7 | Score |
AIDA32 ver.3.80 |
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RAM čtení | 512 | – | 726 | MB/s |
RAM zápis | 180 | – | 254 | MB/s |
AIDA64 Extreme Edition ver.2.60 |
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RAM čtení | 526 | – | 739 | MB/s |
RAM zápis | 521 | – | 738 | MB/s |
RAM kopírování | 467 | – | 654 | MB/s |
RAM latence | 187.3 | – | 139.3 | ns |
CPU Queen | 1212 | – | 1708 | Score |
CPU PhotoWorxx | 663 | – | 925 | Score |
CPU Zlib | 4.1 | – | 5.7 | MB/s |
CPU AES | 911 | – | 1278 | Score |
CPU Hash | 62 | – | 87 | MB/s |
FPU VP8 | 105 | – | 147 | Score |
FPU Julia | 138 | – | 195 | Score |
FPU Mandel | 49 | – | 69 | Score |
FPU SinJulia | 103 | – | 145 | Score |
TESTY s GPU s nVidia GeForce3 | ||||
Celeron 633MHz | vs. | OC Celeron 893MHz | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 3761 | – | 5074 | 3D Marks |
CPU 3D Speed | 8511 | – | 11899 | 3D Marks |
Game 1 – Race | 43.2 | – | 57.6 | FPS |
Game 1 – First Person | 33.3 | – | 45.3 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2980 | – | 4226 | 3D Marks |
CPU 3D Speed | 220 | – | 309 | 3D Marks |
Game 1 – Helicopter – High Detail | 28.9 | – | 41.7 | FPS |
Game – Adventure – High Detail | 22.6 | – | 31.8 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 3157 | – | 4099 | 3D Marks |
Game 1 – Car Chase – High Detail | 9.6 | – | 16.1 | FPS |
Game 2 – Dragothic – High Detail | 33.4 | – | 37.9 | FPS |
Game 3 – Lobby – High Detail | 19.9 | – | 28.0 | FPS |
Game 4 – Nature | 21.2 | – | 27.0 | FPS |
Nakonec ještě testy s různými grafickými kartami z let 1999 až 2002.
1999
Intel Celeron 633MHz | ||||
nVidia RIVA TNT 2 Ultra | vs. | Matrox Millennium G400 SGR | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 4134 | – | 2912 | 3D Marks |
CPU 3D Speed | 8590 | – | 8519 | 3D Marks |
Game 1 – Race | 38.4 | – | 30.0 | FPS |
Game 1 – First Person | 44.8 | – | 28.3 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2320 | – | 2095 | 3D Marks |
Game 1 – Helicopter – High Detail | 15.3 | – | 12.4 | FPS |
Game – Adventure – High Detail | 20.4 | – | 21.7 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 953 | – | 906 | 3D Marks |
Game 1 – Car Chase – High Detail | 3.9 | – | 3.6 | FPS |
Game 2 – Dragothic – High Detail | 4.7 | – | 4.7 | FPS |
Game 3 – Lobby – High Detail | 12.2 | – | 11.6 | FPS |
Intel Celeron 633MHz | ||||
nVidia GeForce 256 DDR | vs. | ATI Rage 128 Pro | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 3052 | – | 3796 | 3D Marks |
CPU 3D Speed | 8528 | – | 8615 | 3D Marks |
Game 1 – Race | 31.4 | – | 39.4 | FPS |
Game 1 – First Person | 29.7 | – | 36.6 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2678 | – | 1719 | 3D Marks |
Game 1 – Helicopter – High Detail | 24.2 | – | 11.5 | FPS |
Game – Adventure – High Detail | 21.5 | – | 19.3 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 1822 | – | 838 | 3D Marks |
Game 1 – Car Chase – High Detail | 7.7 | – | 3.6 | FPS |
Game 2 – Dragothic – High Detail | 15.1 | – | 5.0 | FPS |
Game 3 – Lobby – High Detail | 16.2 | – | 9.9 | FPS |
Intel Celeron 633MHz | ||||
3DFX Voodoo 3 3000 16MB | vs. | |||
3D Mark 1999 – 1024×768/16 | ||||
Final Score | 4228 | – | 3D Marks | |
CPU 3D Speed | 8583 | – | 3D Marks | |
Game 1 – Race | 49.3 | – | FPS | |
Game 1 – First Person | 37.0 | – | FPS | |
3D Mark 2000– 1024×768/16 | ||||
Final Score | 2602 | – | 3D Marks | |
Game 1 – Helicopter – High Detail | 15.3 | – | FPS | |
Game – Adventure – High Detail | 21.5 | – | FPS | |
3D Mark 2001 – 1024×768/16 | ||||
Final Score | 999 | – | 3D Marks | |
Game 1 – Car Chase – High Detail | 3.3 | – | FPS | |
Game 2 – Dragothic – High Detail | 5.6 | – | FPS | |
Game 3 – Lobby – High Detail | 12.6 | – | FPS |
2000
Intel Celeron 633MHz | ||||
nVidia GeForce2 Ultra | vs. | ATI Radeon 7200 DDR | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 3629 | – | 2967 | 3D Marks |
CPU 3D Speed | 8527 | – | 8584 | 3D Marks |
Game 1 – Race | 40.2 | – | 30.8 | FPS |
Game 1 – First Person | 33.1 | – | 28.6 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2668 | – | 2726 | 3D Marks |
Game 1 – Helicopter – High Detail | 24.9 | – | 24.0 | FPS |
Game – Adventure – High Detail | 21.3 | – | 21.3 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 2036 | – | 1359 | 3D Marks |
Game 1 – Car Chase – High Detail | 8.0 | – | 2.4 | FPS |
Game 2 – Dragothic – High Detail | 16.8 | – | 12.4 | FPS |
Game 3 – Lobby – High Detail | 16.6 | – | 15.8 | FPS |
Intel Celeron 633MHz | ||||
nVidia GeForce2 MX | vs. | Hercules 3D Prophet 4000XT 64MB | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 2922 | – | 4482 | 3D Marks |
CPU 3D Speed | 8531 | – | 8460 | 3D Marks |
Game 1 – Race | 30.2 | – | 48.3 | FPS |
Game 1 – First Person | 28.3 | – | 41.8 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2490 | – | 2846 | 3D Marks |
Game 1 – Helicopter – High Detail | 22.2 | – | 16.4 | FPS |
Game – Adventure – High Detail | 20.7 | – | 21.9 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 1807 | – | 1173 | 3D Marks |
Game 1 – Car Chase – High Detail | 7.7 | – | 5.4 | FPS |
Game 2 – Dragothic – High Detail | 15.4 | – | 8.4 | FPS |
Game 3 – Lobby – High Detail | 16.0 | – | 12.0 | FPS |
2001
Intel Celeron 633MHz | ||||
nVidia GeForce3 | vs. | ATI Radeon 7500 | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 3761 | – | 3273 | 3D Marks |
CPU 3D Speed | 8511 | – | 8529 | 3D Marks |
Game 1 – Race | 43.2 | – | 35.6 | FPS |
Game 1 – First Person | 33.3 | – | 30.3 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2980 | – | 2798 | 3D Marks |
Game 1 – Helicopter – High Detail | 28.9 | – | 25.3 | FPS |
Game – Adventure – High Detail | 22.6 | – | 21.6 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 3157 | – | 1785 | 3D Marks |
Game 1 – Car Chase – High Detail | 9.6 | – | 7.7 | FPS |
Game 2 – Dragothic – High Detail | 33.4 | – | 12.6 | FPS |
Game 3 – Lobby – High Detail | 19.9 | – | 16.0 | FPS |
Game 4 – Nature | 21.2 | – | –.- | FPS |
Intel Celeron 633MHz | ||||
nVidia GeForce2 Ti | vs. | Hercules 3D Prophet 4500 64MB | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 3494 | – | 4616 | 3D Marks |
CPU 3D Speed | 8542 | – | 8517 | 3D Marks |
Game 1 – Race | 38.5 | – | 49.9 | FPS |
Game 1 – First Person | 32.0 | – | 43.0 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2734 | – | 2909 | 3D Marks |
Game 1 – Helicopter – High Detail | 25.8 | – | 16.4 | FPS |
Game – Adventure – High Detail | 21.3 | – | 22.0 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 2043 | – | 1194 | 3D Marks |
Game 1 – Car Chase – High Detail | 7.9 | – | 5.3 | FPS |
Game 2 – Dragothic – High Detail | 17.1 | – | 8.7 | FPS |
Game 3 – Lobby – High Detail | 16.6 | – | 12.9 | FPS |
2002
Intel Celeron 633MHz | ||||
nVidia GeForce4 Ti 4200 | vs. | ATI Radeon 8500LE | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 3805 | – | 3529 | 3D Marks |
CPU 3D Speed | 8495 | – | 8556 | 3D Marks |
Game 1 – Race | 43.6 | – | 40.1 | FPS |
Game 1 – First Person | 33.8 | – | 31.5 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2960 | – | 2793 | 3D Marks |
Game 1 – Helicopter – High Detail | 28.3 | – | 26.1 | FPS |
Game – Adventure – High Detail | 22.4 | – | 21.6 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 3822 | – | 3659 | 3D Marks |
Game 1 – Car Chase – High Detail | 10.0 | – | 10.7 | FPS |
Game 2 – Dragothic – High Detail | 40.1 | – | 41.2 | FPS |
Game 3 – Lobby – High Detail | 20.3 | – | 20.2 | FPS |
Game 4 – Nature | 36.5 | – | 27.3 | FPS |
Intel Celeron 633MHz | ||||
nVidia GeForce4 MX440 | vs. | ATI Gigabyte GV-R9000 Pro | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 3731 | – | 3660 | 3D Marks |
CPU 3D Speed | 8470 | – | 8577 | 3D Marks |
Game 1 – Race | 42.9 | – | 41.6 | FPS |
Game 1 – First Person | 33.0 | – | 32.7 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2781 | – | 2826 | 3D Marks |
Game 1 – Helicopter – High Detail | 26.2 | – | 26.7 | FPS |
Game – Adventure – High Detail | 21.3 | – | 21.6 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 2190 | – | 3664 | 3D Marks |
Game 1 – Car Chase – High Detail | 8.3 | – | 10.7 | FPS |
Game 2 – Dragothic – High Detail | 18.1 | – | 40.4 | FPS |
Game 3 – Lobby – High Detail | 16.8 | – | 20.3 | FPS |
Game 4 – Nature | –.- | – | 27.9 | FPS |
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