Procesor Intel Celeron s jádrem Coppermine používá zapouzdření FCPGA a má frekvenci 600MHz. Jeho datum vydání je 28. března roku 2000 a podle ceníku z 28.8.2000 se prodával za 5636 Kč. Moje testovací sestava ho stabilně přetaktovala (OC) na 846MHz.
PARAMETRY | |
Frekvence: | 600MHz |
Rychlost sběrnice: | 66MHz |
Násobič: | 9.0x |
Napětí: | 1.7 Voltů |
L1 Cache: | 32KB |
L2 Cache: | 128KB |
Socket (Patice): | 370 |
Multimediální Instrukce: | MMX/SSE |
Název jádra: |
Coppermine-128 |
Identifikační kód: | SL4PB |
Uveden na trh: | 2000 |
Výrobní technologie: |
180nm |
Testováno ve Windows Millennium Edition při 1024×768/32-bit barev a pouze 3DFX Voodoo3 3000 používá 1024×768/16.
TESTY CPU + RAM | ||||
Celeron 600MHz | vs. | OC Celeron 846MHz | ||
CPU Mark 2.1 | ||||
CPU Mark 2.1 | 1196.0 | – | 1678.2 | Final Score |
Test 1 – Registry | 274.0 | – | 387.8 | Score |
Test 2 – Plovoucí čárka | 157.6 | – | 223.1 | Score |
Test 3 – Celá čísla | 1200.5 | – | 1680.1 | Score |
AIDA32 ver.3.80 |
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RAM čtení | 515 | – | 727 | MB/s |
RAM zápis | 191 | – | 255 | MB/s |
AIDA64 Extreme Edition ver.2.60 |
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RAM čtení | 527 | – | 741 | MB/s |
RAM zápis | 525 | – | 739 | MB/s |
RAM kopírování | 469 | – | 659 | MB/s |
RAM latence | 179.6 | – | 134.3 | ns |
CPU Queen | 1149 | – | 1618 | Score |
CPU PhotoWorxx | 675 | – | 922 | Score |
CPU Zlib | 4.0 | – | 5.6 | MB/s |
CPU AES | 873 | – | 1224 | Score |
CPU Hash | 59 | – | 83 | MB/s |
FPU VP8 | 100 | – | 140 | Score |
FPU Julia | 131 | – | 185 | Score |
FPU Mandel | 46 | – | 65 | Score |
FPU SinJulia | 98 | – | 137 | Score |
TESTY s GPU s nVidia GeForce3 | ||||
Celeron 600MHz | vs. | OC Celeron 846MHz | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 3690 | – | 4818 | 3D Marks |
CPU 3D Speed | 8315 | – | 11370 | 3D Marks |
Game 1 – Race | 42.5 | – | 54.4 | FPS |
Game 1 – First Person | 32.6 | – | 43.2 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2986 | – | 3898 | 3D Marks |
CPU 3D Speed | 223 | – | 306 | 3D Marks |
Game 1 – Helicopter – High Detail | 28.5 | – | 38.1 | FPS |
Game – Adventure – High Detail | 22.6 | – | 29.6 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 3152 | – | 4050 | 3D Marks |
Game 1 – Car Chase – High Detail | 9.6 | – | 15.6 | FPS |
Game 2 – Dragothic – High Detail | 33.4 | – | 37.6 | FPS |
Game 3 – Lobby – High Detail | 19.8 | – | 27.6 | FPS |
Game 4 – Nature | 21.2 | – | 26.8 | FPS |
Nakonec ještě testy s různými grafickými kartami z let 1999 až 2002.
1999
Intel Celeron 600MHz | ||||
nVidia RIVA TNT 2 Ultra | vs. | Matrox Millennium G400 SGR | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 4066 | – | 2912 | 3D Marks |
CPU 3D Speed | 8287 | – | 8361 | 3D Marks |
Game 1 – Race | 38.5 | – | 20.0 | FPS |
Game 1 – First Person | 43.1 | – | 28.3 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2314 | – | 2089 | 3D Marks |
Game 1 – Helicopter – High Detail | 15.3 | – | 12.4 | FPS |
Game – Adventure – High Detail | 20.3 | – | 21.5 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 944 | – | 899 | 3D Marks |
Game 1 – Car Chase – High Detail | 3.9 | – | 3.5 | FPS |
Game 2 – Dragothic – High Detail | 4.6 | – | 4.6 | FPS |
Game 3 – Lobby – High Detail | 12.2 | – | 11.5 | FPS |
Intel Celeron 600MHz | ||||
nVidia GeForce 256 DDR | vs. | ATI Rage 128 Pro | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 3010 | – | 3745 | 3D Marks |
CPU 3D Speed | 8321 | – | 8296 | 3D Marks |
Game 1 – Race | 31.2 | – | 38.7 | FPS |
Game 1 – First Person | 29.0 | – | 36.3 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 3721 | – | 1716 | 3D Marks |
Game 1 – Helicopter – High Detail | 24.5 | – | 11.4 | FPS |
Game – Adventure – High Detail | 21.7 | – | 19.1 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 1818 | – | 829 | 3D Marks |
Game 1 – Car Chase – High Detail | 7.6 | – | 3.5 | FPS |
Game 2 – Dragothic – High Detail | 15.1 | – | 4.9 | FPS |
Game 3 – Lobby – High Detail | 16.3 | – | 9.9 | FPS |
Intel Celeron 600MHz | ||||
3DFX Voodoo 3 3000 16MB | vs. | |||
3D Mark 1999 – 1024×768/16 | ||||
Final Score | 4164 | – | 3D Marks | |
CPU 3D Speed | 8348 | – | 3D Marks | |
Game 1 – Race | 49.0 | – | FPS | |
Game 1 – First Person | 36.2 | – | FPS | |
3D Mark 2000– 1024×768/16 | ||||
Final Score | 2621 | – | 3D Marks | |
Game 1 – Helicopter – High Detail | 15.1 | – | FPS | |
Game – Adventure – High Detail | 21.3 | – | FPS | |
3D Mark 2001 – 1024×768/16 | ||||
Final Score | 992 | – | 3D Marks | |
Game 1 – Car Chase – High Detail | 3.3 | – | FPS | |
Game 2 – Dragothic – High Detail | 5.6 | – | FPS | |
Game 3 – Lobby – High Detail | 12.3 | – | FPS |
2000
Intel Celeron 600MHz | ||||
nVidia GeForce2 Ultra | vs. | ATI Radeon 7200 DDR | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 3513 | – | 2896 | 3D Marks |
CPU 3D Speed | 8273 | – | 8213 | 3D Marks |
Game 1 – Race | 39.2 | – | 30.3 | FPS |
Game 1 – First Person | 31.8 | – | 27.7 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2857 | – | 2668 | 3D Marks |
Game 1 – Helicopter – High Detail | 26.9 | – | 23.6 | FPS |
Game – Adventure – High Detail | 21.8 | – | 21.1 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 2044 | – | 1365 | 3D Marks |
Game 1 – Car Chase – High Detail | 7.9 | – | 2.3 | FPS |
Game 2 – Dragothic – High Detail | 17.0 | – | 12.4 | FPS |
Game 3 – Lobby – High Detail | 16.4 | – | 15.8 | FPS |
Intel Celeron 600MHz | ||||
nVidia GeForce2 MX | vs. | Hercules 3D Prophet 4000XT 64MB | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 2846 | – | 4425 | 3D Marks |
CPU 3D Speed | 8316 | – | 8361 | 3D Marks |
Game 1 – Race | 29.4 | – | 47.9 | FPS |
Game 1 – First Person | 27.6 | – | 41.1 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2475 | – | 2778 | 3D Marks |
Game 1 – Helicopter – High Detail | 22.2 | – | 16.3 | FPS |
Game – Adventure – High Detail | 20.6 | – | 21.6 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 1800 | – | 1147 | 3D Marks |
Game 1 – Car Chase – High Detail | 7.5 | – | 5.2 | FPS |
Game 2 – Dragothic – High Detail | 15.4 | – | 8.3 | FPS |
Game 3 – Lobby – High Detail | 15.9 | – | 11.7 | FPS |
2001
Intel Celeron 600MHz | ||||
nVidia GeForce3 | vs. | ATI Radeon 7500 | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 3690 | – | 3247 | 3D Marks |
CPU 3D Speed | 8315 | – | 8368 | 3D Marks |
Game 1 – Race | 42.5 | – | 35.9 | FPS |
Game 1 – First Person | 32.6 | – | 29.7 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2986 | – | 2727 | 3D Marks |
Game 1 – Helicopter – High Detail | 28.5 | – | 25.0 | FPS |
Game – Adventure – High Detail | 22.6 | – | 21.5 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 3152 | – | 1777 | 3D Marks |
Game 1 – Car Chase – High Detail | 9.6 | – | 7.7 | FPS |
Game 2 – Dragothic – High Detail | 33.4 | – | 12.6 | FPS |
Game 3 – Lobby – High Detail | 19.8 | – | 15.8 | FPS |
Game 4 – Nature | 21.2 | – | –.- | FPS |
Intel Celeron 600MHz | ||||
nVidia GeForce2 Ti | vs. | Hercules 3D Prophet 4500 64MB | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 3452 | – | 4572 | 3D Marks |
CPU 3D Speed | 8278 | – | 8362 | 3D Marks |
Game 1 – Race | 38.1 | – | 49.3 | FPS |
Game 1 – First Person | 31.5 | – | 42.6 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2784 | – | 2849 | 3D Marks |
Game 1 – Helicopter – High Detail | 26.3 | – | 16.3 | FPS |
Game – Adventure – High Detail | 21.3 | – | 21.3 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 2037 | – | 1191 | 3D Marks |
Game 1 – Car Chase – High Detail | 7.9 | – | 5.2 | FPS |
Game 2 – Dragothic – High Detail | 17.1 | – | 8.7 | FPS |
Game 3 – Lobby – High Detail | 16.5 | – | 13.0 | FPS |
2002
Intel Celeron 600MHz | ||||
nVidia GeForce4 Ti 4200 | vs. | ATI Radeon 8500LE | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 3660 | – | 3533 | 3D Marks |
CPU 3D Speed | 8322 | – | 8348 | 3D Marks |
Game 1 – Race | 42.5 | – | 40.5 | FPS |
Game 1 – First Person | 32.1 | – | 31.3 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2912 | – | 2873 | 3D Marks |
Game 1 – Helicopter – High Detail | 28.0 | – | 27.1 | FPS |
Game – Adventure – High Detail | 22.2 | – | 21.6 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 3756 | – | 3617 | 3D Marks |
Game 1 – Car Chase – High Detail | 9.9 | – | 10.2 | FPS |
Game 2 – Dragothic – High Detail | 39.2 | – | 40.7 | FPS |
Game 3 – Lobby – High Detail | 20.0 | – | 20.1 | FPS |
Game 4 – Nature | 36.6 | – | 27.3 | FPS |
Intel Celeron 600MHz | ||||
nVidia GeForce4 MX440 | vs. | ATI Gigabyte GV-R9000 Pro | ||
3D Mark 1999 – 1024×768/32 | ||||
Final Score | 3645 | – | 3623 | 3D Marks |
CPU 3D Speed | 8302 | – | 8339 | 3D Marks |
Game 1 – Race | 41.6 | – | 41.4 | FPS |
Game 1 – First Person | 32.4 | – | 32.2 | FPS |
3D Mark 2000– 1024×768/32 | ||||
Final Score | 2764 | – | 2876 | 3D Marks |
Game 1 – Helicopter – High Detail | 26.1 | – | 26.9 | FPS |
Game – Adventure – High Detail | 21.0 | – | 21.9 | FPS |
3D Mark 2001 – 1024×768/32 | ||||
Final Score | 2177 | – | 3642 | 3D Marks |
Game 1 – Car Chase – High Detail | 8.2 | – | 10.7 | FPS |
Game 2 – Dragothic – High Detail | 18.2 | – | 40.3 | FPS |
Game 3 – Lobby – High Detail | 16.6 | – | 20.3 | FPS |
Game 4 – Nature | –.- | – | 28.0 | FPS |
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